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RTG - The Ray-Traced Game

Puzzle/platformer indie game with software ray-tracing for rendering

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RTG is the puzzle / platformer game in development which will combine 2 principles:


- Classic 2D puzzle / platformer gameplay

- In-house software ray-tracing algorithm for rendering


As the game will use software ray-tracing for rendering, no special graphics HW will be required to run the game. As ray-tracing is very demanding algorithm, game will be low-poly and low-res (which is hardly an issue in indie game).

You can follow the progress of RTG development on following links:


- RTG on TIGSource forums

https://forums.tigsource.com/index.php?topic=70041.0


- RTG on GameJolt

https://vdapps.gamejolt.io/rtg



Some sneak peak to RTG work-in-progress: